While displaying Owlboy at PAX Prime this year, I sadly didn't have the chance to attend Keijii Inafune's panel on his career and future. That also meant I found out about his announcement of Mighty No.9 until the day after.
I've been a fan of Megaman since my family first rented Megaman 3 for the NES. In fact, a lot of the reason I learned how to draw was because I was constantly doodling the characters. After all the cancellations lately, in addition to feeling increasingly like people don't make the types of games I enjoy, Comcept's kickstarter collaboration with Inti Creates to make a spiritual successor to Megaman was like a mini christmas while trying to man our PAX 10 booth at the same time. Having a few days off after the conference, I knew I had to draw something to rally support, so this is what happened.
The boss designs remind me a bit of Battle Network/EXE. A series few I know have played, but I always found the way the characters were redesigned to be fantastic, so naturally I had to draw number 6 as he has that same spice to him. (That, and freaking helicopter robots!) It was fun to just relax with some linework and test some shading options. Haven't done that enough lately.
If you want to back these guys, head over here: www.kickstarter.com/projects/m…
At the time of writing they're still pushing towards console releases.
---------------Wallpaper version can be found here: i.imgur.com/jFViWM1.jpg 1970 x 1212. Leave a comment if you need a different size.