After doing the previous few Mighty no. 9 paintings as kind of a spontanious thing while on break, I had initially planned to let it rest for a second. Then the next update came around and the new boss design was just too fun not to do something for.
There's two reasons why I made this painting. First, the design was fun, and it's been surprisingly relaxing taking a sketched concept and putting it in some kind of fun context. The second is really as a homage to the people developing these games. I grew up with the Megaman series, and it's probably one of the main reasons I started drawing in the first place. Not only have the various designs and gameplay elements served as an inspiration for my own work for years, but by pure coincidence, it turns out one of the character desiners worked on one of my favorite Zelda games as well. This is my way of showing some appretiation for what these guys have done for me, in the same way I would want to do the same for someone else.
I think I went through 4-5 different sketches before I ended up with this one. It was initially going to be pretty static and simplistic, but I decided that doing something with a bit of speed was more fun, and I while I love the simplicity of No.3's design, I wanted to show all her aspects if I could, and this felt like a good way to do it.
I have no idea if I'll do more Mighty paintings after this (there's a fine line between homage and obsessive,) but we'll see. For now, enjoy!